Thursday, March 19, 2009

Collage by chance operations


From Virginie Corominas
For a collage, take the first magazine you find, go to the last page,
divide the total number of pages by five
and pick one element from each of those pages.

The first magazine I came across was the March issue of The New Yorker in Mission Pie cafe. I stuffed it up my hoody when I left, in fear of reprimand. If anyone was actually paying attention, it was pretty obvious.

There were 81 pages, so I cut out the 16th, 32nd, 48th, 64th, and 80th pages.
I cut out shapes in the pages and put them on some paper, using white acrylic paint as my glue-I thought it would look good, and it did.


The pages were almost entirely text. I do collages sometimes, I rather enjoy it, but I use images exclusively. I really liked the way that it looked-text as texture, and the metaphor of layering text as image. There was a nice juxtaposition of content; Pakistan-India relations, a story about rich retired people, an article about old-school lesbian separatists, film reviews, and cartoons (of which I used only graphic parts). I think this would cause the viewer to linger, deciphering the snippets of language. Even without being very involved or complex, all the words make it detailed.

I like this process, present in both the cooking and collage pieces, of using chance to determine the primary material of a piece, then following it with an aesthetic process. It can introduce things I would never try otherwise, and seems like good potential for a small series or as a cure for artist's block.

Intervention Artists

Christian Philipp Muller works in different media with themes of site and location.
Most interesting to me of his works are his illegal border crossings, one of which he submitted for the Austrian Biennale. Illegal Border Crossing between Austria and Czechoslovakia simultaneously engages art-world discourses on the site-specificity and global issues of migration and privilege.

In a similar social vein is Jens Haaning broadcasting funny stories in Turkish through a loudspeaker in a Copenhagen square. Turkish Jokes addresses the multiplicity of publics that experience a public work, and themes of immigrant community/alienation.

Mierle Laderman Ukeles' 1973 "Maintance Art" series intervention art which address feminist, class, and labor issues.
"In two performances, Ukeles, literally on her hands and knees... scrubbed the floors inside the exhibition galleries... In doing so, she forced the menial domestic tasks usually associated with women--cleaning, washing, dusting, and tidying--to the level of aesthetic contemplation, and revealed the extent to which the museum's pristine self-presentation, its perfectly immaculate white spaces emblematic of its 'neutrality,' is structurally dependent on the hidden and devalued labor of daily maintenance and upkeep... Ukles posed the museum as a hierarchical system of labor relations and complicated the social and gendered divisions between the notions of the public and private (Miwon Kwon)."


In 1983 she created The Social Mirror, a sanitation truck faced in mirrored glass. As it drove around, it reflected city dwellers' images back at them.

The Yes Men I love, and admire for their works' humor in dealing with serious and troubling issues of globalization, which makes them hugely appealing and garners them media attention in the pseudo-event tradition of Abby Hoffman.

Thursday, March 12, 2009

Cooking randomly: (after rirkrit tiravanija)


go to your grocery store. photograph the outside.
go to isle 3. halfway down the isle on the right side, pick a food item.
(if isle is not food items, go to the next isle up that is food, 4 then 5...)
do the same on isle 6.
if your grocery store is teeny, (under 6 isles) get something 5 feet down the 1st isle and 2 feet down the second.
go to the produce section. starting at the very left of the produce, pick the 2nd, and 6th items in the middle-height section, and the 8th thing over high up.

photograph each item in its spot in the store, and all together on your kitchen table.

make a meal that includes all of the random ingredients, photograph it and share it with your friends.

Monday, March 2, 2009

As We May Think Response

In July 1945 Vannevar Bush published in The Atlantic the article "As We May Think," which was in many ways prophetic of technological trends, especially in information technology. To explain the kinds of advances he expects in a field which did not yet exist, he imagines other technological advances in photography, stenography, calculators, and data storage and retrieval.
His most famous invention of the future is the Memex, which computers conceptually resemble.

More interesting to me than the inventions he predicted were his observations of what allow for technology to be made and commonly used, which is material in nature, and economically driven. His mechanically imagined future technology has in fact been actualized digitally, which illustrates that manufacturing and materials technology is in fact more revolutionary and instrumental to large socio-technological changes than a single individual invention. The changes brought by the invention of the computer (a digital memex, if you will) pale in comparison to the changes brought by the availability of the personal computer.

My predictions: 1. Today innovations in medical technology are the really cool advances. It follows that the technology of the future will not be based on electromagnetism, but on biological material. DNA contians vast ammouts of information coded in C, G, A, and T rather than 0s and 1s. If we can sufficiently understand protein synthesis, we could store information on the molecular level as well. This could work well in a world where electricity is more of a commodity.

2. Even in Bush was imagining ways to send and recieve brain signals directly:

"By bone conduction we already introduce sounds: into the nerve channels of the deaf in order that they may hear. Is it not possible that we may learn to introduce them without the present cumbersomeness of first transforming electrical vibrations to mechanical ones, which the human mechanism promptly transforms back to the electrical form? With a couple of electrodes on the skull the encephalograph now produces pen-and-ink traces which bear some relation to the electrical phenomena going on in the brain itself. True, the record is unintelligible, except as it points out certain gross misfunctioning of the cerebral mechanism; but who would now place bounds on where such a thing may lead?"



As referred to in my "Jacking into the Brain" post, this technology which allows new ways to interface with the consciousness largely already exists, what is going to be done with it is the question.

Ten years ago, people were using pagers. Now people can browse the internet with their phones. Prediction: In another ten years I expect people to be able to have brain-wave controlled Bluetooth ear peices, so they can think about who they want to call and the call will be placed. Or they can open, compose, and send a text message with their thoughts. Hands free? Check. Drunk dialing? An even bigger problem.

Prediction 3: Stemcells will allow us to grow nerves where we do not have them in order to control and recieve information from prosthetics. Extra arms would be cool, and extra senses would also be neat. But if prediction number 1. is true, we can skip the cyborg stage altogether and remain totally organic.

We wouldn't be genetically engineered, we would be biologically modified. We'll just slap on some gecko traction and some stemcells on our finger tips and be able to scale walls that much better. They'll have to test atheletes and require parental consent for minors.

But I like the traditional, robotic cyborg aesthetic, I hope to see it actualized.

Monday, February 23, 2009

Networked Vision: Reflections/Self Critique


Networked Vision
Originally uploaded by Rubin 110
Saturday night I exhibited a piece at Stimulus, a False Profit party at CellSPACE. The event was fantastic.

The piece was an installation I named very literally "Networked Vision," an interactive installation/sculpture with projected live video.

Description. The sculpture was made of e-waste cables and branches suspended from the ceiling. On top of it was a projector and my laptop, running a Max/Jitter patch I made. In amongst the cables were 4 web-cams and 2 infrared proximity sensors, and I was also using the built in web-cam on my laptop.
If nothing was moving around the sculpture, then the live video from the laptop cam, pointed at the projection wall, would be projected, creating video feedback. The program would switch through the different web-cams, analyzing the video for motion (amount of change from one frame to the next). If there was motion above a certain calibrated threshold, that web-cam's video would be projected until there was not motion in front of it. Then the program would go back to showing the video feedback and "looking" through the cams for motion.
There was also a DJ Stock ticker, imitating the tickers for trading floors, but with DJs instead of stocks, and a music analyzing patch plus a random number generator making their stock rise and fall. I thought this was funny, and possibly my favorite part, but I was annoyed when parts of it didn't work. Like at the end of the night it was supposed to say "ALL TRADING IS CLOSED THANK YOU GOOD NIGHT" but it didn't.
One proximity sensor triggered a message in the stock ticker (which never worked), the other controlled saturation, so the video was only in color when someone was in front of the sensor. This worked well and pleased me. The sculpture would rotate about 20 to 50 degrees when bumped, which I didn't anticipate but I liked the way it worked out.

My goals with this piece (design challenges) were first to make something fast (I had 2 weeks to make it), that I could set up and take down quickly and easily. Check.
I wanted people to be able to see pretty immediately that they were affecting the sculpture and how, but not so immediately that it was boring. This did not go as well as I would like, partially due to logistical constraints (the computer couldn't analyze all the video streams at once, therefore the switching). I think the video feedback added little to the piece and that it would have been better to let people see that the video input was switching, allowing them to more easily "get" it.

Aesthetics/concepts: I have been interested by the way cables look for a while, it was fun to experiment with them. They have such undulating organic forms while being very coldly technological. I like to work with reused materials, and e-waste and obsolescence being the technological issue that it is, in my mind the medium added a lot to the narrative. The branches were there as contrasting texture and form and conceptually relate to the intertwining of technology and the organic.
A lot of why I made this was to experiment with machine vision, but technical art needs to be related to human themes and not "wallow in gaudy baubles." The narrative in my mind was that the sculpture was the body of this networked (it wasn't... next time) cyborg creature, aware (via motion sensing), but not yet to the point of agency, broadcasting the nonsense data of the stock exchange (partially as a demonstration of it as a portal to the internet... but no one trades real stocks on Saturday night). When not stimulated it would lapse into "staring" at itself, creating the infinity of feedback. The e-waste aspect of the materials reminds of the social and ecological costs of this kind of technology.
It is also about interactivity as "relational form." The installation is not complete without people there. I narcissistically loiter around these pieces to watch what they inspire people to do. I am sad when people don't "get it," which is a failed communication on my part. I am delighted when people have fun with these things. Mostly I want people to play and experiment, working with each other to trigger different combinations of input and thereby different results. If this is my standard for success, I'd give this installation a 7/10.

For next time, I won't use the video feedback. The ease of participant understanding is more important than the "staring at itself" story. What's more I think the video looked best when it was in black and white and the motion video tracers (which were layered under the normal video) would show in color.
The video had some delay, which some people liked playing with. As a technical shortcoming, at least it had an aesthetic quality.
Also, having a networked component would be, you know, appropriate. Downloading stocks, uploading video, and being responsive to text messages would all make me pleased, and seem achievable.

Thanks to Andrew for helping like the rockstar he is. Thanks to Alvin for fetching bike rim, tools, pizza. Thanks to Rosco Petracula for consulting services. Thanks to False Profit for showing the work!

Tuesday, February 17, 2009

Genetic Hybirds, Stemcells, and Elective Surgery


Biotech, especially stem cell experiments, simultaneously excites and disturbs me.
In the hands of scientists, life is technology, as in the National Geographic article "Animal-Human Hybrids Spark Controvesy." In the hands of artists, a medium, like the Biological Arts Department at SymbioticA. In the marketplace, I believe there will be a niche for elective body modifications. Would I get breast implants? No. But would I get gill implants? Maybe.

Of course I have a lot qualms about all of this. The main argument in support of biotech is that medical research must be furthered to save lives; the obvious counterpoint is that this is a fantastic Pandora's box. And yet along with the rest of technology it seems so inevtiable, so unstoppable, so incredible, that I would be tempted to participate in its advancement.

What scientists would do (have done, are doing...) with human-animal hybrids is a question of ethics, not so different than the ethical questions of animal testing, but without the convenient divide between humans and animals. But as long as biotech is in the lab, it remains contained and controllable.

What the market would do is what actually worries me. Genetically modified corn designed to resist pests is only a global issue once it is widely planted. Patents and copyrights on molecules and GMOs is already a convoluted problem. Fertility treatments, already well established in our culture, are a huge market.

I don't know what will happen, and until I have gills, I won't be holding my breath.

Thursday, February 5, 2009

Artists I found interesting today

There were a few.

George Maciunas
of Fluxus has a lovely "Fluxmanifesto" which calls for a democratization of art and the end of the divide between art and life:

“To establish artist’s nonprofessional, nonparasitic, nonelite status in society, he must demonstrate own dispensibility, he must demonstrate self-sufficiency of the audience, he must demonstrate that anything can substitute art and anyone can do it. Therefore, this substitute art-amusement must be simple, amusing, concerned with insignificances, have no commodity or institutional value. It must be unlimited, obtainable
by all and eventually produced by all.”

Fluxus in general is inspiring to me.


One of their publications, "An Anthology of Chance Operations" is worth looking at, and available as a pdf here.

Their "performance scores," or instructions for people to carry out thereby creating the art, are interactive in an interesting way. In my mind they relate to SF0, flash-mobs and other contemporary popular art/pranks/games.



Minerva Cuevas operates out of Mexico City, with a solidly social-activist intent for her art. Her Mejor Vida Corp. (Better Life Corporation) will send you cheaper barcode stickers for a grocery chain near you, including San Francisco Safeway.

Locally, False Profit, LLC does what it can to provide "Better living through better corporations." Mostly through providing really, really good music.
http://false-profit.com/


Y0UNG-HAE CHANG HEAVY INDUSTRIES is Seoul-based online art. Dakota was most interesting to me of those I looked at.


It seems very post-modern in its narrative, disconnected style. Animated literature is a very good idea and this was effective in that its simple aesthetic was jarring, time-based, and with its use of music created an experience for the viewer.


Rafael Lozano-Hemmer
uses physical computing, multimedia, video surveillance and "relational architecture" to make interactive, technology-based art.

I first became aware of his art at the SFMOMA. His "Microphones" piece was my favorite, and relates the most to the work I am experimenting with myself.

Other work I found interesting was his "Relational Architecture" series, including "Pulse Park" which translated participant's pulses into light in Madison Square.

The idea of Relational Architecture is clearly related to Relational Aesthetics, articulated by Nicolas Bourriaud, current curator of contemporary art at the Tate Britain: http://en.wikipedia.org/wiki/Relational_Art